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161. Employ Player-Owned Passengers in Station Operations - in Player Features and Ideas Discussion [original thread]
What are the risks of the operation and why would the empire not do it by themselves... And how did you put exotic dancers in a amar station? Don't you know the lore?
- by Alx Warlord - at 2013.04.28 21:35:00
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162. A Carrier that Carries - in Player Features and Ideas Discussion [original thread]
I think this could be a second variant of the freighter. But the revamped POS could do it preatty much well, as long as it have the jump drive.....
- by Alx Warlord - at 2013.04.28 20:56:00
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163. Re-Fitting in Space - in Player Features and Ideas Discussion [original thread]
because the corporation hangar is in the trunk while the cargo-hold is in the back sit. One you can reach an the other you have to stop the car and go out there to reach... Do you really think it should be easy to change the tire with the car mov...
- by Alx Warlord - at 2013.04.28 20:53:00
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164. mind links need to go away - in Player Features and Ideas Discussion [original thread]
Mind-links are ok..... the pain are the clones....
- by Alx Warlord - at 2013.04.28 20:49:00
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165. Add kill mails for cans and add content for POS kill mails - in Player Features and Ideas Discussion [original thread]
1. too bug exploitable... Cans can't be killed, since they are not alive in the first place... 2. Good! but this would be also buggy since you will generate extremely huge kill mails... Imagine if you destroy an corporate hangar and all ships ins...
- by Alx Warlord - at 2013.04.28 20:45:00
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166. (Proposal) Cinimatic EvE - in Player Features and Ideas Discussion [original thread]
An automated AI to act like a camera director? to try to put most of the important things on the screen? Nice!!!
- by Alx Warlord - at 2013.04.28 20:39:00
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167. Jump clone timer - in Player Features and Ideas Discussion [original thread]
I must say that most of the clone related features are a pain in the heart!!!!!!! Being it the jump clone, that is really annoying to set, move, use and wait to use again Or the medical clone that you have to pay every time you get POD KILLED. O...
- by Alx Warlord - at 2013.04.28 08:00:00
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168. Command Ship speculations - in Player Features and Ideas Discussion [original thread]
I hope to se the number of turrets reduced whille giving enormous bonus to the guns, like marauders. So the ships can keep the hi-slots for the Fleet bonus, and still be useful as a good DPS ship. Also, I hope to se EOS base skin changed to myrmi...
- by Alx Warlord - at 2013.04.28 06:41:00
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169. Target Painters: new script to cause heat damage - in Player Features and Ideas Discussion [original thread]
This had already being suggested before.... You can see it in the Commonly Proposed Ideas with the name "Heat-based weapons/EWar". Totally OP. If at last you have sugested, TP increases heat damage took by modules under overheat... this would be...
- by Alx Warlord - at 2013.04.27 23:31:00
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170. Resolve lag on jump gates when big fleets jump through - in Player Features and Ideas Discussion [original thread]
I don't know if you guys followed the whole fanfest presentations. But one of the mentioned things are that along with these animations, the transition also got performance improvements. So, wait until you see the feature before complaining. This ...
- by Alx Warlord - at 2013.04.27 23:24:00
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171. Zombie Robot Aliens - in Player Features and Ideas Discussion [original thread]
I'm pretty sure that there is one of the eve fictions "chronicles" that relate the drama of an infested ship, and as some drones consume human flesh to improve their body. Go read some : )
- by Alx Warlord - at 2013.04.27 23:14:00
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172. Survey Scanner II - Change survey scan range to 35km - in Player Features and Ideas Discussion [original thread]
Maybe we can expect for something more awesome in this direction??? CCP Grayscale did awesomenes with the System Scaner....
- by Alx Warlord - at 2013.04.27 20:37:00
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173. EVE Fanfest 2013 - Symphony thank you CCP, TWITCH, ICELANDIC SYMPHONY - in EVE General Discussion [original thread]
Epic!!!
- by Alx Warlord - at 2013.04.27 05:17:00
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174. Better, Immersive Stargates - in Player Features and Ideas Discussion [original thread]
Congratulations!!!! Feature now in game!!!!!
- by Alx Warlord - at 2013.04.27 01:20:00
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175. local - in Player Features and Ideas Discussion [original thread]
In the same time CCP Soundwave stated that they will not remove local now... nor near soon(tm) probably the local will only be removed in the moment that no one have use to it... as the D-scanner can show everyone around in the system and the Sta...
- by Alx Warlord - at 2013.04.26 22:30:00
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176. Sticky:Dev Blog: Resource Shakeup in Odyssey: Just donGÇÖt call it a Cataclysm + C... - in EVE Information Portal [original thread]
We Still need the POS revamp!!!! Hope to see them in the next expansion!!!! The main reason for the outpost to exists it to keep assets SAFE. The construction should happen in POSes!!! Buff POSES!!!
- by Alx Warlord - at 2013.04.26 20:36:00
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177. Sticky:Dev Blog: Resource Shakeup in Odyssey: Just donGÇÖt call it a Cataclysm + C... - in EVE Information Portal [original thread]
Congratulations Guys!!!! The content on fanfest was awesome!!!!!! You guys are on the right path!!! and the next expansion, if features what he hope for the pos, I ensure you that I will be a subscriber of eve for the rest of my life!
- by Alx Warlord - at 2013.04.26 19:43:00
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178. [Discussion] - Idea for now POS system - in Player Features and Ideas Discussion [original thread]
AWESOME NEWS: The Next EVE Expansion will be something like "Build your Empire", The Hope is Back!!!! They even showed construction of stargates!!!! We will probably get an starbase revamp!!! Soon tm
- by Alx Warlord - at 2013.04.26 18:56:00
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179. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
140 pages... And now the CCP chat leaks... Showing all concerns from ccp related to this tread... http://pastebin.com/umuXEf3n At this point I have low hopes that CCP will ever do anything close to this: https://forums.eveonline.com/default.a...
- by Alx Warlord - at 2013.04.26 09:15:00
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180. Sticky:[Odyssey] Faction Navy Cruisers - in Player Features and Ideas Discussion [original thread]
I still think that the ship should keep their role... If T1 is logistic, the rest keep logistic...
- by Alx Warlord - at 2013.04.26 03:05:00
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